Notes – Unreal Engine Physics

Physics bodies In Unreal Engine, physics are not an intrinsic part of a 3D mesh. A proxy shape is used for performing physics simulations. Physic bodies are simplified 3d meshes for this purpose. They come in the shape of boxes, spheres, capsules and convex hulls. Understanding the Physics section of Static Mesh Details Simulate Physics – When true, the body will use physics. If false, the body will move exactly…

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